![]() ![]() Once the biker starts the animation, you have about 1 second to shoot the biker and prevent the immolation of the asset (plane-keys excluded). As soon as the bikers are alerted, bikers located near the tables will move toward the table and begin to light the asset on fire. These assets are located on three tables in the house: the side room connected to the garage via the stairs on the first floor, the second-floor landing is right next to a table, and the final piece is located on the balcony. ![]() The bikers are holding onto 3 separate optional assets to assist on Day 2. If there's a drug-deal going on there will be another 7 additional opponents consisting of Cobra members. An additional 3 patrolling guards can spawn (10% chance, ?% on Mayhem+). Of those, there are always 3 moving guards, with the other 9 staying in the same spot throughout the entire day, one being the camera operator. There are always at least 12 bikers during the first day of this heist. The group can attempt to silently approach the buildings or assault them. The group must enter the premises and eliminate the bikers. The group starts outside of the headquarters of the Overkill MC, who are a group of bikers that have access to information on the location of the scientist's villa. Requires the Gage Weapon Pack #01 DLC to unlock Requires the Aced Sixth Sense skill to unlock
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